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#TOTAL WAR WARHAMMER DESYNC MOD#
So What are the limitations and what would be required to mod it in? Showing 1 - 6 of 6 comments. Personally me and my friend group take 5 minute turns in co-op wit few exceptions so personally it would not effect me. I have searched and found very little technical info about the trouble of modding in more players All the threads on the topic seem to fall into discussing the turn times for a ton of people and not why or why not it is easy to do. If 3 player co-op is too long for some people, then you don't have to play it.Home Discussions Workshop Market Broadcasts.Ĭhange language. There are of us who have purchased Shogun and would love to play a big campaign together, but neither co-op nor head-to-head has anything other than 2 player slots so we can't not sure why the game is advertised as being 8 player co-op? Or is this for the avatar mode only? It's like playing an FPS and playing 2v2 or 16v16, it should be up to you how you want to play this. Posted a similar thread in a different forum before spotting this one. Pherhaps 4vJapan-ai is a bit unbalance, and would be to easy, but it wouldnt hurt, would it? I mean, staying up all night conquering Japan with your friends, that would be freaking epic! And with 4 player you open up lots of possibilities, like ffa and 2v2. Yes, please! I am quite a gamer, so i would love having LAN's and stuff, playing Shogun 2 with my friends. I would LOVE a 3 or 4 player campaign! The only thing missing from making this game truly EPIC! Yeah everyone I've talked to supports this idea.
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Oda and Hattori start are fun times! I think it would depend on just how many people you want in MP. Once the bugs are ironed out it will be trully classic.
#TOTAL WAR WARHAMMER DESYNC FULL#
Best of all would be a full implementation by which the ministerial positions in your clan gave you actual gameplay responsibilities.īut that would be too awesome! I really love how the MP campaign is implemented.
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Post edited by Sernety on April March edited March Like in Bungies Myth the fallen lords, or in Men of War.įull turn based section support would not be necessary and we would be happy. Hope you'll look into my request, thanks. Hey I was wondering why Total War haven't made it possible to be more than 2 players in the co-op campaign, because personally I think it's boring only to be 2 players playing at the time. Welcome Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. Tumble Registered Users Posts: Please register for Total War Access to use the forums. Walash Registered Users Posts: Serkelet Member Registered Users Posts: Walash said. I am one hundred and ten percent behind the idea, though. PlatypusEros Registered Users Posts: I think our best hope is TWW3. No answer and every game that comes out lacks the increase. It's been asked millions of times with the same response. October edited October You're beating a dead horse here. AnotherElf Registered Users Posts: October Agreed, head2head ME really could use more players. I would like to play this game with more than just one friend at a time. Head to head is fun but what would be better is more than just 1v1. Please increase the amount of players that can join a multiplayer campaign. Vacmidvalley Registered Users Posts: October in General Discussion. Any addtiotional player would end up in spectator mode. Head to head works fine, because both players are always playing battles. From my experience with TBS games, I say that this is pointless. All other trademarks, logos and copyrights are property of their respective owners.Please register for Total War Access to use the forums. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Holdings Co., Ltd. Creative Assembly, the Creative Assembly logo, Total War and the Total War logo are either registered trademarks or trademarks of The Creative Assembly Limited. Developed by Creative Assembly and published by SEGA. Warhammer, the Warhammer logo, GW, Games Workshop, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence.